Dust Particle

Today I am starting my blog to post daily about my projects. The content will range from work in progress updates on current projects, finished artwork, inspiring artwork, or anything else.
My goal is to update daily. If I miss a day I will update when I can.

Today I added a dust effect for my running animation. Its a place holder for the moment. This was my first time using Unreal Engine’s Niagara system.

Dust particle effect for running animation.