Spider walk cycle
Created in 2016. Modeling, rigging, and the animation were created with Blender 2.7. The Texture was created with Substance Designer 4.
This spider was also used in a 3D projection mapping at the Minneapolis Zombie Pub Crawl in 2016. Textures were modified to fit the theme.
Spooky electronic/ghost/digital/glitch spider
Modified my old spider creation and experimented with some new material and lighting setups.
Blender 2.78 for all the animation, Cycles & After Effects CC for all the video editing and special effects.
Spider Eating Zombie
Same spider model I created from before.
Zombie model was bought off turbo squid. Only a base model so I to do the rigging and animation by myself. The zombie was then used for a 3D projection mapping at the Minneapolis Zombie Pub Crawl in 2015.
Created with Blender and rendered with cycles.
Old spider walk cycle I did in 2016 with Blender.
Modeled, textured, rigged, and animated everything myself.
Spooky electronic/ghost/digital/glitch spider.
Blender 2.78, Cycles & After Effects CC
Spider modeled, rigged, textured, and animated by me.
Zombie model bought off turbo squid. Rigging and animation by me.
Created in Blender and rendered with cycles.